CVE Published: 18/11/2020 |
CVE Updated: 04/08/2024 |
CVE Year: 2020 Source: checkpoint |
Vendor: n/a |
Product: Game Networking Sockets Status : PUBLISHED
CVE-2020-6016 Description
Valve\'s Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.